![]() Before you cross, grab some more sap from the root. Instead, we’re going to cut back across the lake to the left bank. There’s no fight for this one, so just collect your Dust of Realms.ĭon’t follow the bloody path yet. Pick up the light crystal and carry it back to the socket to open a realm tear. While you’re here, have the boy read the runes on the wall. Toss the crystal and have the boy shoot it to knock the light crystal free. ![]() Grab a shatter crystal from the root and head back to where you saw the light crystal in the sap a second ago. You’ll pass by a shatter crystal root and you’ll be able to see a light crystal socket. You can’t do anything with either of them yet, but you’ll be back here momentarily.Īfter the wooden chest, you’ll have to head left toward the middle of the lake a little, but continue along the right side as best you can. There’s a light crystal trapped in some sap and a spinning panel. Turn right at the wooden chest and look at the hill above you. Stick to the right side of the lake for some loose hacksilver and wooden chest. There’s a coffin directly ahead of you with the Plated Runeweaver Bracers. Once everything is dealt with, start back at the cave you just climbed out of. And then there’s an Ice Ancient and some nightmares because why not? There’s lots to pick up here, but, once again, there’s a pair of Wulvers waiting that you have to deal with first. This one has the Runic Wyrmskin Pauldrons inside.īack up to the chain and climb up. Run past the chain to find another coffin. Turn left at the top and follow the floor around to the right. Climb up the ledge on your left and follow that hallway around to the second floor of this area. There’s a Mystic Gateway ahead of you, but that’s all there is in this room. This will blast open a tunnel for you to follow.ĭrop into the room on the other side of the tunnel. Rotate the ring all the way to the left and have the boy shoot the gem again. Have the boy shoot it again to blast open a cave with a coffin inside where you can grab some solid Svartalfheim steel. Now you can turn your attention to that giant ring - specifically the jewel. Turn a little to the left and scan the tops of the cliffs for one of Odin’s Ravens.įollow the left side of the beach to find a hidden chamber door. When you’re done return to the dock next to the Mystic Gateway and face away from your canoe. Handle them, then sweep the beach for any loose things to pick up. More pressing, though, are the pair of twaiting for you - one level 2 and one level 3. There are no turns to worry about, so just paddle, listen to Mimir and hit every Aegir Gold barrel you see.Īt the dock, there’s a Mystic Gateway on your left. Paddle along the narrow tunnel until you hit a boat dock. Items in this area: Mystic Gateway, Odin’s Raven, hidden chamber, coffin (solid Svartalfheim steel), Mystic Gateway, coffin (Runic Wyrmskin Pauldrons), coffin (Plated Runeweaver Bracers), wooden chest, wooden chest, Realm Tear, coffin (Mark of the Ranger) Take them out, clean up all the loot they dropped, and hop back in your canoe. This will trigger a level three ogre and some dark elves to spawn. Continue past to find a beach - this is where you can pick up the “Anatomy of Hope” Favor. Follow the Mason’s Channel until you come to a closed gate on your left. Now move under the ship and look right through a gap to spot more urns that will free a nearby Coffin holding Solid Svartalfheim Steel, 3 World Serpent Scales, and an Enchantment.Ĭlimb up to the top of the ship, and look down to the left to spot another rune mechanism down where the East dock was and match the "p" looking rune.SIE Santa Monica Studio/Sony Interactive Entertainment via Polygonįrom Tyr’s Bridge, head (heh, Mimir joke) north-northeast toward the huge statues of the oarsmen guarding a canyon. Return to the wrecked ship and look for a red urn under the ship next to a Scorn Pole you can explode. To find the first seal, look left from the path back to the old upper dock towards the front of the wrecked ship, and you can spot a mechanism you can spin to a rune that looks like a "B". To open the Rune Door, you'll need to hit the various rune mechanisms on the island to match the sealed door, much like a Nornir Chest. You can actually climb down the old dock to a level below with a Coffin that holds a Solid Svartalfheim Steel and 3 World Serpent Scales. To the left is another Scorn Pole blocking the path back to the first dock with the brazier. Each of the Scorn Poles hides red urns near or above them you can blow up, allowing you to take out the Poison Wolves that guard the door. Once you've done this, climb up the wall, go through the shipwreck and then climb up another wall to find a Rune door surrounded by Scorn Poles. To get to this Legendary Chest, you'll first need to zipline here from the top of the Isle of Death to the North.
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